The 1.0 release for 7 Days to Die is finally here

A day some thought would never come, 7 Days to Die 1.0 is officially out now with quite the price increase to go with it. Previously £18.99, it’s now £37.99.
There’s far too much new for me to list here but some highlights include a new HD character system, new player armour / clothing system, new animal models, a new challenge system, new vehicle models, world generation upgrades, new points of interest, new zombie variants and updates to existing zombie types, lighting graphics upgrades, various performance optimizations, the progression system was improved, an enhanced gore system, updated road decals, much improved gamepad support and the list goes on and on.
Lots more to be seen in the release notes.

As a reminder, while technically it’s released now and they’ve pushed it out of Early Access, it’s not actually finished. They have a roadmap of big updates to come that include:

Update 1 – Storm’s Brewing – Q4 2024 – New Weather System and Biome Progression Overhaul, a Wardrobe System, Crossplay, new Zombie Stages, the Spawn Near Friend ability, Twitch Drops, outfit DLCs, and more.
Update 2 – A New Threat – Q2 2025 – UI / Menu overhaul, Bandits, Event System, New Quest Type
Update 3 – The Road Ahead – Q4 2025 – Trader Overhaul, Story Mode, Steam Workshop Support, New Quest Type.

The Native Linux version seems to run about the same as it usually does, which is nice to see they’ve kept up with all the updates over the years. The Steam Overlay wouldn’t work for me normally, although it did when run via Gamescope. The OpenGL version also seems to have glitchy shadows, changing it over to Vulkan in the launcher seemed to fix that but they still have a note that the Vulkan version isn’t fully supported.
Pictured – 7 Days to Die 1.0 on Linux
You can buy it from:
Humble Store
Steam
Article taken from GamingOnLinux.com.

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